There was alot of materials i wanted to insert like actual wood or carpet textures, but chose to keep it all drawn to see if my skill had improved any.
About Me
Showing posts with label Chemical Smile Studios. Show all posts
Showing posts with label Chemical Smile Studios. Show all posts
Saturday, 10 April 2010
Year One: Skill Comparison
During the easter break i fancied exploring some old artwork and re-doing it. The original piece was drawn on paper, inked, scanned into my computer then coloured in photoshop with a mouse. the 2010 version sees the whole page done in photoshop.
There was alot of materials i wanted to insert like actual wood or carpet textures, but chose to keep it all drawn to see if my skill had improved any.
There was alot of materials i wanted to insert like actual wood or carpet textures, but chose to keep it all drawn to see if my skill had improved any.
Sunday, 24 January 2010
Year One: Nendoroid Kelly
Tuesday, 6 October 2009
Year One: A love letter to Sonic
I fell out with Sonic around the time of the 360 games. Fanboy-wise im a ghost, i actually sank with the Dreamcast ship & im back from Davey Jones's locker!
So in 2007 i did this. Its a prototype of a 3d Sonic game. I did it mainly for me and my 2 mates who would lament with me as they were sonic fans too. Took 6 months as i was the only one with 3ds max, photoshop & adobe premiere skills. Did it on my own during my spare time when i should have been playing games! Thats how much Sonics recent antics motivated me.
Theres a catalogue of errors & missing scenes, but prototypes are meant to give you a basic idea right? with time, money, & what i know now i could easily bring it up to next gen standards visually, but im on this course now so this beta is where it will languish!
had to split it:
Part1
continued:
So in 2007 i did this. Its a prototype of a 3d Sonic game. I did it mainly for me and my 2 mates who would lament with me as they were sonic fans too. Took 6 months as i was the only one with 3ds max, photoshop & adobe premiere skills. Did it on my own during my spare time when i should have been playing games! Thats how much Sonics recent antics motivated me.
Theres a catalogue of errors & missing scenes, but prototypes are meant to give you a basic idea right? with time, money, & what i know now i could easily bring it up to next gen standards visually, but im on this course now so this beta is where it will languish!
had to split it:
Part1
continued:
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